All You Need to Know About Oculus Quest
On September 26th, Facebook announced Oculus's next-generation VR headset, the Oculus Quest. Mark Zuckerberg made the announcement onstage at Oculus Connect, amid excited virtual reality developers. Sure—devs are excited, but what makes the Quest different from the other headsets on the market? Let’s dig in...
What’s the Quest All About?
One of the main strengths of the Oculus Quest is hardware independence. The headset contains everything you need to experience VR. A completely self-contained device that does not require a PC or a tether of any kind. This latest release from the Oculus division will use Qualcomm’s Snapdragon 835 processor. And the Quest’s battery will offer between three and four hours of charge.
The spatial monitoring from inside the headset will allow users to move around an arena-sized play area.
This will give users 6 degrees of freedom—which is leaps above a 3DoF experience in terms of immersion.
There’s a lot of exciting features in the Quest, but the quality will still be relatively low compared to the latest “high-end" VR experiences from the Oculus Rift and the HTC Vive. Even Qualcomm’s powerful phone chips can’t match the performance of a dedicated processor and graphics card.
The Oculus Rift, HTC Vive and PlayStation VR are still considered the most powerful virtual reality solutions on the consumer market.
For gamers and business looking to experiment with VR, the Quest promises to be the middle ground between the Oculus Go and the Oculus Rift. If you’re thinking about Oculus products in terms of quality, from lowest to highest we have the Oculus Go, Oculus Quest, and Oculus Rift. Zuckerberg expects new iterations and improvements for all three of these headsets. Though if sales struggle in one product line, you can be sure Facebook will give priority to the headsets with a brighter future.
Market Penetration Strategy
In terms of the rollout, Facebook made a good play by getting the headset in developer hands early. Prior to the full consumer release, they’ve given content creators VR DK1 (Development Kit 1) and Oculus VR DK2 (Development Kit 2). Facebook’s Oculus division is trying to ease the process for developers looking to bring Rift games to Quest.
Many of the titles from the Oculus Rift platform are being ported over to Oculus's Quest— including “Dead and Buried” and “Face Your Fears.” And Facebook managed to snag “Vader Immortal” as the platform exclusive for Quest. Current search volume for the Quest sits at around 9k per month. For comparison, the Oculus Rift and the Oculus Go sit at 200k and 5.4k respectively.
The So Profit team interviewed several VR Devs at MAGfest 2019 and all of them were very excited for the Quest’s potential in the market.
The Quest comes in at a $399 price point—which is pretty good considering that the HTC Vive launched at $799 only a few years ago. For a self-contained headset with six degrees of freedom, we think the price feels right. The real question: will consumers feel like the price is right?
Oculus is one of the first companies people think of when it comes to VR, but it remains to be seen whether or not the company’s latest attempt to break into the consumer market will be successful.